Is long, but here’s the essence of how we started. Our company was born during a time of major layoffs in the industry. Like everyone else, we were looking for the best path forward. After careful consideration of many options, we decided to take the most challenging route, to fully commit and start our own studio.

It wasn’t enough to simply create digital characters using existing technology, we needed to develop our own. And it wasn’t enough to make a decent solution, we aimed to create something better than anything else out there. Quietly and diligently, we worked for a long time to develop a truly unique, out-of-the-box system we call RigX.

Our goal is to transform the industry by providing a solution capable of impacting every aspect of 3D production—gaming, cinematic films, AR/VR, and anything new and exciting that emerges along the way.

Along this journey, we’ve met incredible artists, studio owners, and technology developers. Every interaction has left a mark on our work. We’re in this for the long ride, and if you’re reading this, we hope our paths cross someday.

Founders

Marko Šašić

I am passionate about exploring cutting-edge technology and staying well-informed on the latest developments. In my leisure hours, I find solace and relaxation in woodworking, channeling my creativity to craft and unwind.

Miroslav Radmanović

I revel in devising new and quicker approaches to reach the finish line, emphasizing continuous improvement. My passion for competition is matched by my commitment to infusing creativity into my team.

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