Dustwalker powered by 2DNAC
by:Â Patric Van Rooijen
Check out this amazing game-ready character, Dustwalker, created by one of our talented 2DNAC users during their mentorship at Zombie Art School. Meet Patric Van Rooijen — a 3D character artist whose work you can explore on ArtStation.
Next-Gen Workflows
RigX is your complete character development pipeline — and it’s free to beta test now!
2DNAC Work and additional information
Guided by the excellent mentorship of Ankit Garg, Patric received invaluable feedback and encouragement at every stage of the process, elevating this project far beyond what could have been achieved alone.
Patric’s dedication and attention to detail shine through every aspect of the Dustwalker character, demonstrating what’s possible when creativity meets technology.
Total Creative Freedom
This is a perfect example of what’s possible when creativity meets 2DNAC technology. From sculpting to rigging and Unreal Engine rendering, every step showcases the power of a complete, modern character pipeline.
Next-Gen Workflows
We pushed the test to the extreme—experimental expressions, aggressive deformations, prototype-level behavior. The result? Rigs that perform exactly the way you imagine.
This isn’t just an upgrade. It’s a game-changer. If you want to break barriers and push characters beyond anything before, RigX is where you start.
Experience a modern character-rigging approach fully compatible with MetaHuman characters and potentially adaptable to Reallusion Character Creator workflows. Achieve high-fidelity facial performance, fast retargeting, and streamlined integration with today’s leading digital-human ecosystems.Â
As always, the full 2DNAC RigX pipeline is fully compatible with Faceform.

