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🚀 Calling all character and creature artists! Whether you’re already using HelixEdit or curious about how it can bring your creations to life, this open meeting is for you.
📅 Date: Friday, 14th February
🕔 Time: 17:00–20:00 CET (UTC+1)
🔗 Meeting Link: Join Here
What to Expect?
This is your chance to ask questions, share your experience, and connect with other artists and creators using HelixEdit. We’ll be discussing:
✔️ Solutions to any challenges you’re facing
✔️ Upcoming updates and future plans for HelixEdit
✔️ Advanced workflows and features we use for AAA character creation
If you’re an artist passionate about MetaHumans, digital doubles, and high-quality scan data, this session will give you insights into the latest industry techniques. Whether you’re sculpting realistic humans or pushing the boundaries with creatures, HelixEdit helps you streamline the process and achieve next-level realism.
What is HelixEdit?
HelixEdit is a powerful Maya plugin designed to craft custom MetaHumans and manipulate DNA files with precision. It enables artists to:
🎨 Modify and refine MetaHuman features beyond standard tools
🔬 Ensure realism by adjusting facial topology and blendshapes
⚡ Optimize workflows to save time without sacrificing quality
The tool has already saved our team 65% of the time in projects where digital humans were built from scan data or sculpts, making it a must-have for artists working in games, cinematics, and real-time engines like Unreal Engine.
HelixEdit is free to use until March 10th! Grab the chance to test it out.
How to Join?
🔹 Click the link to join directly: HelixEdit Open Meeting
🔹 Want a direct invite? Reach out to Marko Š. with your email to get on the list.
This is an open session—no restrictions, no sign-ups, just a space for artists to connect, learn, and grow. We look forward to seeing you there! 🎭✨